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Wesnoth Units database

Boar Rider

(image)

Boar Riders mainly serve as scouts for the minotaur forces; however, they also work well in battle. Boar Riders attack by trying to impale their enemies or by using their enormous companions to crush them.

Special Notes: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Advances from:
Advances to: Boar Knight
Cost: 23
HP: 44
Movement: 7
XP: 40
Level: 1
Alignment: chaotic
IDBM Boar Rider
Abilities: divine health
(image)spear
pierce
6 - 3
melee
(image)trample
impact
8 - 2
melee
charge
Resistances:
blade30%
pierce-20%
impact20%
fire-10%
cold10%
arcane-30%
TerrainMovement CostDefense
Castle140%
Cave230%
Coastal Reef240%
Deep Water9910%
Flat140%
Forest140%
Frozen230%
Hills240%
Impassable9930%
Mountains340%
Mushroom Grove140%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable9930%
Village140%